Module overview
Linked modules
FILM1001 or FILM2006 or FILM1027 or FILM1020
Aims and Objectives
Learning Outcomes
Transferable and Generic Skills
Having successfully completed this module you will be able to:
- Construct argument using audio visual media
- Synthesise sources from a range of media
- Independently research a range of sources
Subject Specific Intellectual and Research Skills
Having successfully completed this module you will be able to:
- Apply the histories and theories studied on the module to provide readings of video games
- Situate video games in the context of technological development
- Discuss the issues of game immersion and narrative control
- Analyse the role of the gamer in the construction of games
Knowledge and Understanding
Having successfully completed this module, you will be able to demonstrate knowledge and understanding of:
- The impact of technology on narrative and aesthetics of video games
- The history and traditions of video games
- The dominant theoretical approaches that have been taken to video games
- The theoretical specificities of the medium
Syllabus
Learning and Teaching
Teaching and learning methods
Type | Hours |
---|---|
Independent Study | 114 |
Teaching | 36 |
Total study time | 150 |
Resources & Reading list
Textbooks
Jesper Juul (2010). A Casual Revolution : Reinventing Video Games and Their Players. MIT Press.
Mark J.P. Wolf (2012). Before the Crash : Early Video Game History. Wayne State University Press.
Karen Collins (2008). From Pac-Man to Pop Music : Interactive Audio in Games and New Media. Ashgate Publishing Ltd.
Lerner, N., Donnelly, K., & Gibbons, W. (Eds.) (2014). Music in video games: studying play. Routledge.
Assessment
Summative
This is how we’ll formally assess what you have learned in this module.
Method | Percentage contribution |
---|---|
Analytical essay | 60% |
Audio or Video Recording | 40% |
Referral
This is how we’ll assess you if you don’t meet the criteria to pass this module.
Method | Percentage contribution |
---|---|
Audio or Video Recording | 40% |
Analytical essay | 60% |
Repeat
An internal repeat is where you take all of your modules again, including any you passed. An external repeat is where you only re-take the modules you failed.
Method | Percentage contribution |
---|---|
Analytical essay | 60% |
Audio or Video Recording | 40% |
Repeat Information
Repeat type: Internal & External